Improvements Coming!
Bound to Die » Devlog
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This game was made in 2 days for Kenney Jam, so it was kind of a rush job!
Now I plan to take some time and implement the following:
- Cleaner visuals!
- Improve enemy AI - pathing, decision making, combat
- More enemy types and behaviors
- RPG style combat with hits, misses, hps, and damage
- Character progression and multiple character types
- Progressive maps that scale in difficulty, culminating into a Last Stand endgame
- Improved party pathing for NPC followers
- Improved dialog and hint system
- Loot drops and power ups
- and of course, bug fixes and cheese nerfing
Files
Bound To Die.zip 76 MB
Jul 21, 2024
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Bound to Die
It's villagers vs orcs, but with only one sword in the entire village!
Status | In development |
Author | cjmars |
Genre | Strategy, Role Playing |
Tags | 2D, Fantasy, Pixel Art, Retro, Roguelike, Short, Singleplayer, Tactical, Turn-based |
More posts
- Updated Version 8.28.24Aug 28, 2024
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