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  • Submission to Kenney Jam 2024

Bound to Die

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Devlog

  • Updated Version 8.28.24
    August 28, 2024 by cjmars#2d, #fantasy, #pixel art, #rpg, #retro, #roguelike, #tactical, #turn-based, #short, #strategy
    Release notes: Cleaner visuals (less noisy) Improved enemy AI RPG leveling and combat systems Progressive maps that scale in difficulty Improved dialog and hint system Enemies drop loot in the form of... Continue reading
  • Improvements Coming!
    August 09, 2024 by cjmars#update, #roadmap, #boundtodie
    This game was made in 2 days for Kenney Jam, so it was kind of a rush job! Now I plan to take some time and implement the following: Cleaner visuals! Improve enemy AI - pathing, decision making, comba... Continue reading
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