Bound to Die
Devlog
- August 28, 2024 by cjmars#2d, #fantasy, #pixel art, #rpg, #retro, #roguelike, #tactical, #turn-based, #short, #strategyRelease notes: Cleaner visuals (less noisy) Improved enemy AI RPG leveling and combat systems Progressive maps that scale in difficulty Improved dialog and hint system Enemies drop loot in the form of... Continue reading