Updated Version 8.28.24


Release notes:

  • Cleaner visuals (less noisy)
  • Improved enemy AI
  • RPG leveling and combat systems
  • Progressive maps that scale in difficulty
  • Improved dialog and hint system
  • Enemies drop loot in the form of coins, potions that can be used any time, and hearts that heal immediately on pickup
  • Save game
  • Hall of Legends for deceased characters, including titles for achievements
  • A myriad of minor bug fixes
  • Ability to loot, buy, and use potions
  • Additional music so the same score isn't repeating

Future Plans:

  • Some tilemap additions to differentiate later levels from earlier levels
  • More interactive environment elements
  • The final battle with tower defense-like elements
  • 2 new enemy types with different behaviors and strategies
  • temporary power ups
  • 2 new unlockable relics for the player
  • More AI improvements
  • Possible fog of war - will have to feel this one out
  • More fine-tuning of scaling of difficulty and loot

Files

Bound To Die.zip 145 MB
20 days ago

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